User manual LINE 6 M9 STOMPBOX MODELER V2.0 ADVANCED GUIDE REV A

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Manual abstract: user guide LINE 6 M9 STOMPBOX MODELER V2.0ADVANCED GUIDE REV A

Detailed instructions for use are in the User's Guide.

[. . . ] ® M9 Stompbox Modeler v2. 0 DELAY MOD DISTORTION FILTER VERB Advanced Guide An in-depth exploration of the digital technologies and musical machinations of the M9 Stompbox Modeler. ElectrophonicLimitedEdition Please Note: Line 6®, DL4TM, MM4TM, FM4TM, DM4TM, Verbzilla®, POD® and VettaTM are trademarks of Line 6, Inc. All other product names, trademarks and artists' names are the property of their respective owners, which are in no way associated or affiliated with Line 6. Product names, images, and artists' names are used solely to identify the products whose tones and sounds were studied during Line 6's sound model development for this product. The use of these products, trademarks, images, and artists' names does not imply any cooperation or endorsement. M9 v2. 0 AdvAnced Guide M9 v2. 0 Advanced Guide © 2009 Line 6, Inc. Table of Contents Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [. . . ] In keeping with this, you may notice that setting Mix to 100% sometimes engages a special setting found on the original effect, like vibrato in the U-Vibe, or a richer Leslie® sound in Rotary Drm/Hrn. * All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were studied during Line 6's sound model development. Leslie® is a registered trademark of Suzuki Musical Instrument Manufacturing Co. Ltd. Model Details Expression Pedal Details Almost any parameter in the M9 can be controlled by an expression pedal, as long as you've set up your FX Units and Looper assignments accordingly in Setup Mode. To set up expression pedal heel and toe values for the parameter you'd like to control, here's an example of how to do it. Let's say you'd like to control the Mix level of a Reverse Delay. 1A DELAY MODSPD Reverse 1000 MS DEPTH FDBK MIX 3·3 · Select Reverse Delay in FX Unit 1A and adjust the sound to your liking. · Plug in your expression pedal, then set it to the heel down position. · Adjust the Mix level of the Reverse Delay with Knob 5 - set it to 0%. · Put your expression pedal in the toe down position and set the Mix level to 100%. · Play your guitar and work your pedal; the reverse delay will fade in and out. If you get to a point where you want to start over, simply unplug your pedal from the rear panel and all unsaved pedal assignments will be cleared. Pixel Heel & Toe In v2. 0 firmware or greater we've added a new Pixel Heel & Toe feature to display your current heel and toe expression pedal values. As illustrated in the LCD below, your heel and toe values will be displayed in the horizontal or vertical parameter bars as a clear pixel cutout. This enables you to see exactly where your heel and toe values are set. 3B FILTER 0. 84HZ Growler FREQ PITCH Q MIX If no expression pedal heel and toe values are set for a particular parameter, there will be no pixel cutout in the graphic. Model Details Tube Compressor Model In addition to the 5 compressors taken from the original M13 Stompbox Modeler, which are all typical stomp box type compressors, we've included a new Tube Comp model in the M9 based on the studio classic Teletronix LA-2A® Optical Compressor, known for its smooth, easy to adjust, tube sound. You'll find it at the end of the Distortion FX group. 3·4 1A DIST Tube Comp THRESH LEVEL Here's how it works: · Adjust Knob 1 to set the Threshold - lower values result in more compression, along with an automatic makeup gain stage dependent upon the Threshold setting. To use the Tube Comp model for boost only, use a high Threshold value and adjust your Level as desired. *For a detailed look at all the FX models in the M9 (over 100 of them), please download the M9 & M13 v2. 0 FX Parameters pdf at www. line6. com/manuals. * All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were studied during Line 6's sound model development. Teletronix LA-2A is a registered trademark of Universal Audio Inc. Scene Mode Details scene Mode detAils The M9 offers you two different ways to select your Scenes, depending on how you like to work. To clarify what we mean by a Scene, it's basically the equivalent of a unique pedal board setup, which you can program yourself. When you select a particular Scene, all 6 FX are immediately loaded into your M9, exactly the way they were saved. You can switch on any of the 3 bypassed FX at any time, replacing any of the 3 active FX Units in their respective rows. If you use an expression pedal in your rig, you should know that all of your heel & toe pedal assignments can be stored in a Scene, making many unique combinations possible. Here are some details explaining Momentary Scene mode and Latch Scene mode. 4·1 Momentary Scene Mode With your M9 in Momentary Scene mode, when you step on the 3A+Tap switches to enter Scene Select mode the LCD will display the 6 Scenes available as 3 rows of A & B, representing each of the 3 rows of FXA and FXB footswitches, as illustrated below. · These 6 Scene names represent the 6 Scene memory locations · To select a different Scene folder, turn the Model Select knob · To select a Scene, step on one of the FX Unit A or B footswitches · Scene 2A is the current Scene, as indicated by the inverted letter A · Press the Tap switch to exit Scene Select mode and return to the current Scene · You select a Scene by stepping on one of the FX A or B switches that correspond to the A or B displayed in the LCD. [. . . ] It is therefor possible to control the M9 from a MIDI controller or a computer sequencer. The most common application would probably be to use a separate MIDI controller to control the M9 Looper, so that all 6 Scene select switches on the M9 would be available for individual FX control. Individual Model selection and assignment for each FX Unit from the 5 different FX groups is not implemented, but individual FX loaded into the A and B memory locations of all 3 FX Units can be engaged or bypassed via MIDI CCs. The MIDI Reference Tables in this chapter represent the currently implemented MIDI spec. Looper & Expression Pedals M9 Footswitch Record/Overdub Play/Stop Half Speed Reverse Undo/Redo Play Once Pre/Post (in Setup) Looper Control Expression Pedal 1 Expression Pedal 2 Tap Tempo MIDI CC# 50 28 36 85 82 80 84 86 1 2 64 Looper Function 0 to 63 = Overdub 64 to 127 = Record 0 to 63 = Stop 64 to 127 = Play Toggles between Half Speed & Normal Speed Toggles Reverse On or Off Activates Undo/Redo Activates Play Once function 0 to 63 = Pre 64 to 127 = Post 0 to 63 = Exit 64 to 127 = Enter 0 to 127 0 to 127 2 taps determine tempo A·1 Appendix A : Reference FX On/Off Toggle Memory Location FX Unit 1A FX Unit 1B FX Unit 2A FX Unit 2B FX Unit 3A FX Unit 3B MIDI CC# 11 12 14 15 17 18 0 to 63 = Bypass 0 to 63 = Bypass 0 to 63 = Bypass 0 to 63 = Bypass 0 to 63 = Bypass 0 to 63 = Bypass 64 to 127 = On 64 to 127 = On 64 to 127 = On 64 to 127 = On 64 to 127 = On 64 to 127 = On Scene Select Memory Location Scene 1A (Fldr 1; 3) Scene 1B (Fldr 1; 3) Scene 2A (Fldr 1; 3) Scene 2B (Fldr 1; 3) Scene 3A (Fldr 1; 3) Scene 3B (Fldr 1; 3) Scene 1A (Fldr 2; 4) Scene 1B (Fldr 2; 4) Scene 2A (Fldr 2; 4) Scene 2B (Fldr 2; 4) Scene 3A (Fldr 2; 4) Scene 3B (Fldr 2; 4) Program Change # 0 (Fldr 1); 12 (Fldr 3) 1 (Fldr 1); 13 (Fldr 3) 2 (Fldr 1); 14 (Fldr 3) 3 (Fldr 1); 15 (Fldr 3) 4 (Fldr 1); 16 (Fldr 3) 5 (Fldr 1); 17 (Fldr 3) 6 (Fldr 2); 18 (Fldr 4) 7 (Fldr 2); 19 (Fldr 4) 8 (Fldr 2); 20 (Fldr 4) 9 (Fldr 2); 21 (Fldr 4) 10 (Fldr 2); 22 (Fldr 4) 11 (Fldr 2); 23 (Fldr 4) Scene Selected 1A (Fldr 1); 1A (Fldr 3) 1B (Fldr 1); 1B (Fldr 3) 2A (Fldr 1); 2A (Fldr 3) 2B (Fldr 1); 2B (Fldr 3) 3A (Fldr 1); 3A (Fldr 3) 3B (Fldr 1); 3B (Fldr 3) 1A (Fldr 2); 1A (Fldr 4) 1B (Fldr 2); 1B (Fldr 4) 2A (Fldr 2); 2A (Fldr 4) 2B (Fldr 2); 2B (Fldr 4) 3A (Fldr 2); 3A (Fldr 4) 3B (Fldr 2); 3B (Fldr 4) A·2 Appendix A : Reference BPM / Milliseconds BPM 80 82 84 86 88 90 92 94 96 98 100 102 104 106 108 110 112 114 116 118 120 122 124 126 128 130 132 1/4 Note 750 732 714 698 682 667 652 638 625 612 600 588 577 566 555 545 536 526 517 508 500 492 484 476 469 462 455 1/8 Note 375 366 357 348 341 333 326 319 312 306 300 294 288 283 277 272 268 263 259 254 250 246 242 238 234 231 227 1/16 Note 187. 5 183 178 174 170 167 163 159 156 153 150 147 144 142 139 136 134 132 129 127 125 123 121 119 117 115 113 1/4 Triplet 500 488 476 465 455 444 435 426 417 408 400 392 385 377 370 364 357 351 345 339 333 328 323 317 312 308 303 1/8 Triplet 250 244 238 233 227 222 217 213 208 204 200 196 192 189 185 182 179 175 172 169 167 164 161 159 156 154 152 1/32 Note 94 91 89 87 85 83 82 80 78 77 75 74 72 71 69 68 67 66 65 64 63 61 60 60 59 58 57 A·3 Appendix A : Reference Miscellaneous CC Commands Command Bypass All + FX Loop Bypass All - FX Loop Tuner Mode Looper Levels MIDI CC# 23 24 69 --0 to 63 = Bypass 64 to 127 = Undo Byp. 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